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Matching four tiles together created a star tile, while matching six tiles together created another type of Star tile that exploded a piece of the board and activated a different ability. Matching purple tiles together increased the multiplier, resulting in the selected heroes becoming stronger. The tiles came in four separate colors (for each color-type) red, green, yellow, and blue, as well as purple for boost.
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If the player matched three or more tiles of the same color together, it resulted in the hero of that color gaining energy and attacking an enemy of choice.
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Depending on the color of the character, the tiles that were matched determined if a character attacked an opponent. The player had to select four characters of different colors (blue, green, red, and yellow) in order to battle enemies in an event. There were five different colored tiles, and four of them that could control a character's actions and abilities. Sega Heroes was a match 3 game, where the player had to match three or more tiles or shapes of the same color to score points and defeat enemies on the field. Gameplay screenshot showing the player's heroes (left) fighting Dremagen's allies (right)
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